====== Factions and Clout ====== Within //Silversun// a multitude of Factions exist. Characters are able to gain and lose Clout with these Factions by virtue of their actions. Generally, a successful adventure into the Desolation will result in directly gaining 3 Clout with the Faction that organised or requested the excursion, or 1 Clout that can be spent with any faction. Clout can also be won or lost with powerful entities, but cashing this in requires a means of contacting them first. Levelling up Clout with your Faction unlocks per-adventure abilities flavoured around that faction. Beware: you can lose Clout with a Faction if you displease them - particularly someone with a higher level of Clout than you. ===== Known (1 Clout) ===== Someone in this Faction knows who you are and might hold the door open for you but you'll have to leverage them hard for anything else. ===== Initiate (5 Clout) ===== Someone in this Faction knows who you are and likes you enough to maybe swing a favour for you and give you the latest gossip. * Before each adventure you may ask this Faction what their opinions are on a matter and get a straight answer. * Once per adventure, with persuasion as to what's in it for them, you can swing a minor favour. ===== Friend (10 Clout) ===== You're a proven trustworthy ally to this Faction and can get a few people to help you out. * Once per adventure, if you can contact them, you can ask two direct questions and get reasonably straight answers. * Once per adventure you may ask for an actionable minor favour. ===== Trusted (15 Clout) ===== You are trusted by this Faction and can influence them to a lesser or greater degree depending on your choice of words. * During downtime you may attempt to influence the policy or methods of this Faction * Once more per adventure, you may ask for an actionable minor favour * Once ever, you may make a request of this Faction on the level of a player-request Adventure, and they will put their resources behind it. ===== Devotee (20 Clout + Character Retirement) ===== You have become a pillar of this Faction and become a part of it. * You retire your character to imbue a new direction or imperative into the Faction for a long time to come. * Your character may return as an NPC.