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combat_rules [2021/11/14 13:25] gm_katie created |
combat_rules [2021/11/14 16:23] (current) gm_katie [Basic Rules] |
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| ===== Basic Rules ===== | ===== Basic Rules ===== | ||
| - | * You have a number of hits (by default, 5) | + | * You have a number of hits specified |
| * If you reach zero hits you fall unconscious until you are healed or something worse happens | * If you reach zero hits you fall unconscious until you are healed or something worse happens | ||
| * You may strike a character with a weapon to reduce their hits by 1 | * You may strike a character with a weapon to reduce their hits by 1 | ||
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| * If someone calls HEAL you recover a hit (if someone calls HEAL FULL you recover all of them) | * If someone calls HEAL you recover a hit (if someone calls HEAL FULL you recover all of them) | ||
| * With 10s of appropriate roleplaying, | * With 10s of appropriate roleplaying, | ||
| + | * With 10s of appropriate roleplaying, | ||
| * You may be subject to effect calls either by being struck (or struck on the weapon) or being subject to the call at range (e.g. "YOU: DOUBLE" | * You may be subject to effect calls either by being struck (or struck on the weapon) or being subject to the call at range (e.g. "YOU: DOUBLE" | ||
| * You may have access to such calls to make against other characters - you will know if you are able to and what conditions you have | * You may have access to such calls to make against other characters - you will know if you are able to and what conditions you have | ||
| - | * Some calls can be modified by the keyword | + | * Some calls can be modified by the keyword ' |
| ---- | ---- | ||
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| You take that many hits. | You take that many hits. | ||
| + | |||
| + | ==== AGONY ==== | ||
| + | |||
| + | You are in intense pain for 10s. You cannot make calls during this time and should roleplay accordingly. | ||
| + | |||
| + | ==== BREAK ==== | ||
| + | |||
| + | This limb is unusable for the next 10s. Causes AGONY if striking the chest. | ||
| + | |||
| + | ==== FEAR ==== | ||
| + | |||
| + | The source of this is utterly terrifying, you cannot approach or attack them for 10s. | ||
| ==== HEAL / HEAL FULL ==== | ==== HEAL / HEAL FULL ==== | ||
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| Recover 1 (HEAL) or all (HEAL FULL) of your hits. | Recover 1 (HEAL) or all (HEAL FULL) of your hits. | ||
| - | ==== HOLY / SILVER | + | ==== HOLY ==== |
| - | A call prefaced with HOLY or SILVER | + | A call prefaced with HOLY is more effective against creatures of the dark. It has the same effect against normal creatures. |
| ==== PARRY ==== | ==== PARRY ==== | ||
| Line 52: | Line 65: | ||
| You are flung backwards 10m or until you hit an obstacle (or a character). | You are flung backwards 10m or until you hit an obstacle (or a character). | ||
| + | |||
| + | ==== RESIST ==== | ||
| + | |||
| + | You ignored the effect of the call you just received. | ||
| ==== STRIKEDOWN ==== | ==== STRIKEDOWN ==== | ||
| Line 62: | Line 79: | ||
| These calls will only be used by creatures of the dark. Seeing these used by something indicates that they are not entirely human or good. | These calls will only be used by creatures of the dark. Seeing these used by something indicates that they are not entirely human or good. | ||
| - | |||
| - | ==== ENTHRALL ==== | ||
| - | |||
| - | This creature has an enthralling presence. | ||
| ==== LEECH ==== | ==== LEECH ==== | ||
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| This lasts up to 10s while a monster is ripping at your flesh. | This lasts up to 10s while a monster is ripping at your flesh. | ||
| + | |||
| + | ==== MESMERISE ==== | ||
| + | |||
| + | This creature has an enthralling presence. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== Buffs / Debuffs ===== | ||
| + | |||
| + | ==== STRENGTHEN / WEAKEN ==== | ||
| + | |||
| + | Your base damage is increased by 1 (to a maximum of QUAD) or decreased by 1 (to a minimum of SINGLE). | ||
| + | |||
| + | WEAKEN and STRENGTHEN cancel each other out. | ||
| + | |||
| + | ==== BLESS / CURSE ==== | ||
| + | |||
| + | For the next 10s you may make all strikes as HOLY, or for the next 10s may not make HOLY calls. | ||
| + | |||
| + | BLESS and CURSE cancel each other out. | ||